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Australian High Power Rifle

Courses Of Fire   - Main Index
                                          -  IMC   - International Service Match Course (50/80 shot match)
                                           - VMC  - Vintage Service Match Course (40 shot match)
                                           - TMC  - Tactical Match Course (20 Shot match)
                                           - AMC  - Australian Service Match Course (60 shot match)
                                           - HTMC - Hard-Core Tactical Match Course
                                           -
3PRB - MSD Match Course (50 shot match)
                                           - TBM  - Team Battle Match (120 shots per team)

Tactical 3T Match Course

Position

Shots

Type of Fire

Time

Dist.

Target

Values

Prone Supported.

5

Sighter shots

2 min

600

2x SR-3 aiming mark
1x 120mm mark

Plot only.

Prone Supported, from standing.

10 or 9

Forced Fire

2 min

600

2x SR-3 (19") aiming marks. 300mm L&R from centre.

Max 5 hits per target.
2 points per hit.

Prone Supported.

1(spared)

Forced Fire

10 sec

600

1x 120mm mark

Max 1 hit.  5 points.

Movement: 2 min to collect equipment and move from 600 to 500.  Targets appear ready or not.

Prone Supported after movement.

10 or 9

Forced Fire

2 min

500

2x SR (13") aiming marks. 300mm L&R from centre.

Max 5 hits per target.
2 points per hit.

Prone Supported.

1(spared)

Forced Fire

10 sec

500

1x 100mm mark

Max 1 hit.  5 points.

Notes:
- An ECI (Empty Chamber Indicator) must be inserted in the rifle unless during prep
time or during the firing period strings.
- Prone, supported (front rest only). Rest must comprise of bipod or a “field” style rest
(sleeping bag, sand bag, etc). No special shooting rests (such as a benchrest
pedestal) are allowed.
- Rear of rifle must not be touching the ground or any sort of artificial support.
- ALL EQUIPMENT used at the 600 must be taken to the 500. Nothing left behind…

Preparation: The match begins with a 3 minute preparation period. During this time, the shooters may setup, handle the rifle, remove the ECI, insert the bolt and dry fire, make adjustments, etc to make ready for the match to begin.

Sighting: Total of 5 Rounds SLOW FIRE
- 5 non convertible sighters in a 2 minute time limit.
- Sighters shot before first string only – no further sighters during the match (ie. at 500).
- Single round loading only (for sighter period).
- Each shot is individually spotted.

Phase 1: DELIBERATE @ 600 – total 10 rounds.
- Start from the standing position, holding an unloaded rifle.
- When start command is given:
- Time limit of 2 minutes.
- Place rifle on the ground with muzzle towards targets.
- Adopt the firing position and engage target/s.
- Fire a maximum of 10 shots.
- Maximum of 5 shots on each large target. Value 2 points per hit.
OR
- Save rounds from the 10 for a max 1 hit on the bonus small target. 5 points.
- Once firing is complete, groups and scores period (should be short of time possible).

Movement: On command, shooters have 2 minutes to proceed from 600 to the next firing point. After 2 minutes expires, the targets appear (go active) and the match automatically starts. There are NO start commands.

Phase 2: DELIBERATE @ 500 – total 10 rounds.
- As soon as arriving at firing point, remove ECI, adopt firing position, load & be ready.
- String starts as soon as indicated by targets…
- …repeat above course…

* * * End of Course * * *

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